Immunity (itch) Mac OS
Hello, everyone.
It is with a heavy heart that I've decided to pull Steam Marines 2 support for MacOS moving forward. I'd like to take the time to explain my thoughts.
What's Mac to me?
Log in with itch.io to leave a comment. Ivan Louis Studios 78 days ago. Suspended account 249 days ago. Our website provides a free download of ITCH 25.4.1 for Mac. Our built-in antivirus scanned this Mac download and rated it as 100% safe. The software lies within Audio & Video Tools, more precisely Music Production. This free Mac app is an intellectual property of Serato Audio Research. Apple released version 10.11 of Mac OS X titled El Capitan on September 30, 2015. Whenever a new operating system is released, we start gathering as much information as we can as to how your current software and hardware will interact with the new OS. While some companies are able to resolve any issues right away, others may take longer.
I grew up as a Mac kid. My earliest memories were of playing games on my dad's Mac Classic, stuff like Crystal Quest, The Ancient Art of War, Dark Castle.
I used Macs pretty much all the way through high school. The Spiderweb software games like the Exile series, Escape Velocity, the Marathon trilogy, and Blizzard games. Blizzard holds a special place in my heart since they always released Mac versions of their games.
This is why I've supported Mac through all of my games: Ignition Impulse, Steam Marines 1, and up until now Steam Marines 2. I also had plans to support Mac for Steam Marines 3 which is still in pre-production:
Mac support has never been a good financial bet (for me and most indies) and neither has Linux: I've talked about this openly on Twitter, which then got picked up by GamingOnLinux (link to my first comment in a series on that article).
What's Changed?
Starting in 10.15 Apple will require notarization for all software by default.
Let's get the elephant in the room out of the way right now: Is this a particularly onerous condition to continuing to support Mac, from any of a time, effort, or money aspect? No. Is it extra money and work? Yes. I've gone through (most) of the process to see what it entails.
The problem is that Apple has been moving toward a vision of controlling all software on MacOS for years now. I don't need to call Microsoft for permission to release Windows software. I don't have to email Linus for his blessing to release software for any Linux distribution. I now have to pay an annual fee to Apple to be able to properly deploy software on their platform, jump through several hoops every single time I issue a build, I have absolutely no control or voice about what they decide to notarize or not, and their behavior does not instill any confidence in me that this is not going to get even worse in the future.
At the core this is not about me having to jump through hoops. I've jumped through a lot of hoops over the last decade making and selling games, and if i can understand and commiserate with the reasons why someone is making me do A Thing, and it's not going to sink me, I feel that I can be reasonable about most things.
I am now in the position of being near my Steam Marines 2 launch window on Steam Early Access and I literally do not know if something might roadblock me in the future. What happens if I go ahead and release with Mac support and Apple does something that is actually onerous?
Absolutely no offense to Itch, I love this platform and wish it nothing but the best of luck, but the number of times people have downloaded the Mac build of Steam Marines 2 on here is SIX (6). Not owners - this is six downloads of any of the Mac builds I've pushed so far.
What Happens Now?
I'm changing the information on the Steam and Itch pages of Steam Marines 2 to indicate that I am only supporting Windows and Linux.
If you have purchased Steam Marines 2 on or prior to the date of this post because you wished to play on Mac, or really any other reason - you don't like me, you don't like this post, you don't like my reasoning, you don't like my face, please feel free to contact me at yjseow@worthlessbums.com for a refund. As far as I know you can also contact Itch support to initiate some sort of refund process but I would be happy to personally refund your money, including any extra tip if you graciously had tipped me at the point of purchase, and you can maintain your purchase through Itch in the event you wish to continue playing on Windows or Linux.
I won't completely rule out Mac builds for Steam Marines 2 or 3 or my other games in the future, but this would be contingent on Apple changing course. Should I reverse my stance on Mac support, I will not require anyone to repurchase Steam Marines 2 if you received a refund.
Thanks for reading,
Bums
A downloadable tool for Windows, macOS, and Linux
A lightweight music creation software
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You don't have musical background ? You don't want to engage in years of music theory training ?
Create complex music compositions simply by drawing on the screen.
1BITDRAGON is the most intuitive software for music creation!
Make your own track in just minutes
Audio Demos
Features
- Simplified interface, easy to understand and use
- 175 high quality handcrafted instruments
- 150 high quality handcrafted drum sounds
- 66 accompaniment patterns, 396 variations
- 24 arpeggiator presets
- 24 different scales
- Euclidean Rhythm Generator that generates natural-sounding rhythmical patterns
- Live Mode that gives you full control of your live performances while recording a WAV file
- Internal 64-bit audio processing engine with various built-in FX
- High-pass and low-pass filters
- MIDI export
- WAV recording and export (44.1 kHz, 16-Bit, stereo .wav files)
FAQ
Q. How can I learn 1BITDRAGON?
R. Read the User's Guide. Watch the videos.
Q Can I distribute songs made with 1BITDRAGON?
R. Yes, you can distribute, sell or copyright any production rendered from 1BITDRAGON.
Q. Do I get updates?
R. Yes, you do. With your purchase you will be able to download updates from itch.io and you do not have to repay. When you buy something on itch.io you don’t need an account. When purchasing without an account your purchase is tied to your email address. You just have to redownload 1BITDRAGON. If you ever lose the link, you can request it to be resent to your email.
Immunity (itch) Mac Os Download
Q. Ahhh! I found a bug!
R. Keep calm and report the bug here.
System Requirements
Windows
- OS: Windows 7 (SP1+) and Windows 10
- Processor: x86, x64 architecture with SSE2 instruction set support
- Memory: 500 MB RAM
- Graphics: DX10, DX11, DX12 capable
- Storage: 200 MB available space
- Additional Notes: Hardware vendor officially supported drivers
Mac OS X
- OS: Sierra 10.12+
- Processor: x64 architecture with SSE2
- Memory: 500 MB RAM
- Graphics: Metal capable Intel or AMD GPUs
- Storage: 200 MB available space
- Additional Notes: Apple officially supported drivers
Linux
- OS: Ubuntu 16.04 and Ubuntu 18.04
- Processor: x64 architecture with SSE2 instruction set support
- Memory: 500 MB RAM
- Graphics: OpenGL 3.2+, Vulkan capable, Nvidia using Nvidia official proprietary graphics driver or AMD GPUs using AMD Mesa graphics driver
- Storage: 200 MB available space
- Additional Notes: Gnome desktop environment running on top of X11 windowing system
Reviews
Testimonials
Status | Released |
Category | Tool |
Platforms | Windows, macOS, Linux |
Rating | |
Author | 1BITDRAGON |
Made with | Unity |
Tags | audio, chiptune, drum-machine, Instrument, Music, Music Production, Pixel Art, sequencer, Soundtoy, tracker |
Mentions | Announcing the Game Making itch.io Selec... |
Purchase
In order to download this tool you must purchase it at or above the minimum price of $20 USD. You will get access to the following files: